Assassin’s Creed II

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Ubisoft’s ‘Assassins Creed II’ follows on, naturally, from its successful predecessor, whereby protagonist Desmond is again made to relive the exploits of his Assassin ancestors through the use of a highly advanced machine called the Animus. The game starts off unexpectedly strong with Desmond being freed from the Templers’ grasps and being enlisted to help support the Assassins. In the last game, Desmond was forced to reveal a powerful artefact during 12th century Jerusalem; this time he is relocated to 15th century Italy to learn how to become a true killer by studying the life of his ancestor, Ezio Audituerre de Firenze. You’ll get to travel from Florence and Venice to Tuscany and other exotic locations, all simulated in excellent CG animation.

Unlike its predecessor, ‘Assassins Creed’ II never becomes stale or repetitive, and there’s constantly something new to discover and hunt down to challenge yourself. The environment and objectives are always colourful, with the ability to freely roam cities you are given the opportunity to take on what adventures you like, be it treasure-hunting, discovering hidden tombs or conducting assassinations.

One of the great new features of the game is the economic system, where you are given the ability to make money through your time as Ezio. You can use your money to hire prostitutes and thieves to help distract guards while you assassinate your target silently, or perhaps hire mercenaries to help you conduct a more confronting approach. Money can also be spent on potions, armour, weapons and many other aspects of the game.

Overall this game is an amazing experience and it’s easy to see that Ubisoft has out-done themselves, building on all the best parts of the previous installment so as to please fans but keeping things nice and linear so that newbies can latch onto it quickly enough.